I’ve built into the game a way to record GIFs. Hitting Ctrl-F12 will start/stop recording. Be aware that recording for more than a few seconds can create huge files!


Starting a new game

Read on for more examples and to find out what they’re for…

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Published

12 April 2014

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Rejoice, for alpha6 is finally here! And yes, that means you can finally do some adventuring in the overworld!

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Published

16 March 2014

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I’ve been quiet lately so I could focus on bringing the overworld together for alpha6. It’s going great, and I’m on target to release alpha6 for testing in the second half of March!

Here’s what alpha6 will contain:

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Published

21 February 2014

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There’s a new status bar design that changes color depending on which tunic you’re wearing. It also centers the player’s hearts and color-codes money and your pet’s health for extra readability.

Compare with this ‘before’ screenshot:

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Published

01 February 2014

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Supershow

The wonderful duo at RobotLovesKitty together with Greenlit Gaming are putting together a fantastic event this weekend, bringing together over 60 indie games for a 48 hour twitch.tv stream of gameplay, special guests, Q&As, giveaways, sneak peeks, and cake! (Although quite how the cake can be shared over a stream remains to be seen.) You can read more about it here and watch it here Friday to Sunday.

IndieDev Supershow

It’s going to be awesome, and what makes it even better is that Lenna’s Inception is one of the games chosen to be streamed. Lenna will be sharing the Sunday at 8am EST (1pm GMT) slot with Hypergauntlet by Udell Games (another brilliant game you should definitely check out).

This means I’ll be in the chat, and on the air answering questions!

To celebrate, I’ll be giving out itch.io pre-order keys to a select few that will mean you never have to pay for the full version of Lenna’s Inception when it goes on sale.

Overworld

I’ve been working really hard on the overworld, and it’s turning out to be one of my favorite features so far…


The terrain is all procedurally generated as described in previous articles.

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Published

08 January 2014

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It’s time for an overworld generation update!

This is how terrain looks at the moment. However, what I want is for parts of the world to be accessible only after collecting certain items.

For example, there could be a plateau accessible only via a mountain path where you have to use the spring item to jump across gaps. This is a kind of lock-and-key puzzle because you have to collect the spring first and it acts as a sort of key for unlocking areas protected by holes.

As it is, this terrain simply won’t do that.

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I’ve been hinting for a while that I’ve been trying to get a musician for Lenna’s Inception. Many very talented people have been contacting me about the position, but the question of who has been settled for a long time in my mind.

So which musician will be composing the soundtrack for Lenna’s Inception?

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Published

17 December 2013

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I’ve taken another break from overworld generation to clean up something that’s been on my backlog for a while: magic. I think fantasy games (and stories, for that matter) rely too heavily on magic and gods and fairies and things of that nature, so I’m removing them from my game. First on the agenda is replacing the Silver Sword.

Damascus Katana

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Published

30 November 2013

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The alpha4 Halloween update is here and it’s time to reveal the secret: Lenna has pets. Read below to find out what they’re for.

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Published

31 October 2013

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The Halloween update is coming along well. Again, I’m not going to tell you what the main new feature in it is, but I’ll hint at it with some cryptic screenshots.


Lenna finds a pumpkin in a dungeon.

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Published

26 October 2013

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